#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
typedef struct person
{
struct person *parents[2];
char alleles[2];
}
person;
const int GENERATIONS = 3;
const int INDENT_LENGTH = 4;
person *create_family(int generations);
void print_family(person *p, int generation);
void free_family(person *p);
char random_allele();
int main(void)
{
srand(time(0));
person *p = create_family(GENERATIONS);
print_family(p, 0);
free_family(p);
}
person *create_family(int generations)
{
person *p = malloc(sizeof(person));
if (p == NULL)
{
return 1;
}
if (generations > 1)
{
p->parents[0] = create_family(generations - 1)
p->parents[1] = create_family(generations - 1)
p->alleles[0] = p->parents[0]->alleles[rand() % 2]
p->alleles[1] = p->parents[1]->alleles[rand() % 2]
}
else
{
p->parents[0] == NULL;
p->parents[1] == NULL;
p->alleles[0] = random_allele();
p->alleles[1] = random_allele();
}
return NULL;
}
void free_family(person *p)
{
if (p == NULL)
{
return 1;
}
free_family(p->parents[0]);
free_family(p->parents[1]);
free(p);
}
void print_family(person *p, int generation)
{
if (p == NULL)
{
return;
}
for (int i = 0; i < generation * INDENT_LENGTH; i++)
{
printf(" ");
}
printf("Generation %i, blood type %c%c\n", generation, p->alleles[0], p->alleles[1]);
print_family(p->parents[0], generation + 1);
print_family(p->parents[1], generation + 1);
}
char random_allele()
{
int r = rand() % 3;
if (r == 0)
{
return 'A';
}
else if (r == 1)
{
return 'B';
}
else
{
return 'O';
}
}