# Stats - Strength: 2 - Nimble: 3 - Aim: 1 - Smarts: 5 - Cool: 3 - Common Sense: 1 - Luck: 5 | can be spent to modify roll by +- d4 - Oops! Points: 14 {2d6 + STR + LUCK} # Shtick 1500XP - Trench Coat Effect {-500XP to choose} # Skills Tests: (Die roll) < (Skill Score or Attribute) Match: d10 + (Skill Score or Attribute) > other character Skill Score = (Skill Level Modifier) + (Attribtute) Dabbler +1 Hack +2 Expert +3 Professional +4 ## Physical - Operate Heavy Machinery {+2 = -100XP*2} + Aim {1} ## Knowledge - Fiddle With Electronic Gadgets {+1 =-100XP} + Smarts {5} - Abnormal Physics {+1 = -100XP} + Smarts {5} ## Social - Con {+1 = -100XP} + Smarts {5} ## Misc - Sneak Around {+1 = -100XP} + Nimble {3} - Cast Spells {+1 =-400XP} - Spell Points: 5 = (Smarts {5})*(Cast Spells Skill Level {+1}) | regained after good night's sleep - Spell Tests: Normal {d10} - Dabbler Spells: - Exchange {2SP} - Freeze {1SP} - Heal I {1SP} - Influence {2SP} - Invisibility {3SP} - Move {1SP} - Psychic Headbutt I: De Pain {1SP} # Cash - Cash: 18 C-Notes / 1800 bucks = ceil(SMRT or CS or LUCK) + 4d10 # Drinking ## Drinking Check if Intoxication == 2 + Power Drinking if Normal {d10} v.s. (STR or STR + Power Drinking) status = Happy else status = Tipsy every full intoxication point, make another Drinking check # History Exhausted, overworked R&D scientist walks into local neighbourhood bar one day after work, but ends up in The Floating Vagabond. Spent a good amount of time stubbornly demanding earth-logical explanations to his situation and a way of getting back home to everyone he came across, which didn't much endear him to the inhabitants of the corridor dimension. Luckily, he finds a pair of sympathetic ears in a bar one night, promising him employment, explanations, and most importantly - drinks, in exchange for his scientific services for an "independent nuclear research facility". Through his "job training", he finds himself coming into Dabbler-tier knowledge of Abnormal Physics, Fiddling with Electronic Gadgets, and an ability to Cast Spells. He also rather frequently hangs around the Flowing Quagmire's Uranium caves for... science.